63 KAZAKHSTAN
Platform type and map index: PC 63
Location region: Kazakhstan
Citydrop code name: Scum Patrol
Mission type: combat sweep
Agents needed: two
Suggested weapons: mini gun

(map63 Kazakhstan)


(63 Kazakhstan on world map)

Briefing:

A nearby city has just fallen into anarchy, with the untimely death of the mayor. Even though this was nothing to do with us, we feel that the good citizens of the city require our support and understanding at this terrible time.

Other syndicates also seem to have the same idea however.

Your squad is to peform a sweep through the city, to clear out any of the enemy syndicate slime.

Syndicate update:

At least three enemy squads have been sighted in the area. With any luck, they will all be gunning for each other as well, so you won't have much to worry about them.

Tactics:

Let them fight it out amongst themselves. Keep your squad together and just try to avoid getting caught in the crossfire. Bide your time and just defend yourselves until most of the enemy has died, before mopping up the rest of the opposition. Automatics with a few long range support weapons are called for in this one. As it could be a long mission, you would be well advised to take a few medikits as well.


Walkthrough by Acorn Arcade:

This one is pretty well impossible without mini guns; the bad guys are armed with them, and they just keep coming...

(Surveillance Shot, guarding the crossroad)

Get onto the roof of the building you start next to, and place both agents in the top corner of the higher half so that they have a commanding view of the street. As enemy agents start to sho on your scanner, put them into panic mode and watch those bad guys fly! However, there are a lot of enemy agents which come in waves, so rest your guys whenever possible so that their drug levels don't max out, and don't move until you're absolutely sure that there aren't any more bad guys (there are some quite long periods between the waves of enemy agents sometimes).

Once you're sure there are no more bad guys coming at you, get off the roof and head north and west-ish - it'll probably be easier to steal a car.

(Surveillance Shot, down from roof)
On the road that runs parallel to the northern end of the mission area is a group of buildings behind which four more agents are hiding - you'll know the place by the dead agent left at the east side of the buildings.
(Surveillance Shot, going from back)
When I played the game to take the screenshots, there was a pile of police bodies in front of the buildings, where they'd tried to take on the agents. A frontal assault will probably leave you as dead as the police, so sneak round the east side, past the dead agent, and go into panic mode to take out the bad guys at long range without ever seeing them.




NOTES

Get used to the layout of this level. You'll be doing another mission "here" soon - Red's Run, an escort mission in Kenya, uses the same level design. However, the tactics for that mission are very different...