Mission index (for /m param): | 010 |
SW Port mission (for -m): | 1,10 |
City name on PC: | Geneva |
Map and level files (PC): | map021.mad, c021l001.d3, |
PC Campaign: | Church of N. Ep. mail 05 |
Citydrop code name: | A Meeting Of Minds |
First objective: | Take dr Schweitzer to see father Black |
Be at peace.
Chosen disciple Mirabelle Lucy De Saxo has been anointed by the Nine. Lead her into the heart of a
EuroCorp laboratory so that she can indoctrinate a scientist there whose research complements our
own.
Take this scientist to our nearest temple, where Father Black will hear his confession.
Send De Saxo where the scientist tells you and bring his secrets to us.
Hear the Nine. There are those with great brains but lost minds. They wander in the dark wilderness,
not yet able to see the light of our faith. One such man currently wages the war against Harbinger for
EuroCorp. The Nine intend to save his soul by applying his intellect to the divine cause of turning the Codex into new technology.
Your target, Dr Schweizer, works in a EuroCorp lab in Geneva. It is too heavily guarded for Acolytes
to penetrate, so you will direct our special infiltration agent - Mirabelle Lucy De Saxo - through the
security cordon. When she has converted Schweizer, she must see to it that he is given sanctuary in the
old temple we have taken over. Stealth is Mirabelle's most powerful weapon. Take care of her for us.
Father Black, our local minister, will hear the doctor's confession, as soon as Schweizer enters the temple. This will provide Mirabelle with the information she needs, in order to track down the doctor's works. Send her to this place and direct our daughter to harvest the fruits of the doctor's labours. See that she delivers them to us.
Your soul is more blessed with each deed you do.
Virgil
All knowledge is stored somewhere. Be it in books, heads or deep under glaciers. And when we
find it, we make it ours. Faith is bricks; knowledge is mortar.
- The Book of Cataclysm.
Hey, where'd my acolytes go?
Right, Mirabelle is very fragile so don't get too close to the enemy.
It helps to have LR Rifles researched by this mission but it isn't essential. The police won't shoot at you for carrying a weapon, so you can keep your rifle out at all times.
This mission is very straightforward. Get a line of sight on an agent, shoot him with the LR Rifle, run away and pick off everyone who chases you one by one. Once all the agents are dead, persuade the target. Two more agents will spawn near the apartments between the facility you're in at this point and where you're going; you can kill them in the same way.
It's that easy.
The only slight problem you might have is if you don't have LR Rifles researched and you hit the 25% chance of emptying your energy. In which case, just run away further and wait for it to recharge - you can always retreat to the Church compound if necessary.
Prophecy transcript
Resolution uncertainty: Very low
New research: Cerberus IFF
New weapons: none
Possible loot: none
Persuade some civilians and police, then start sniping Agents.
If you have to back off, keep close to roads - the police in their cars will attack enemy agents if they have weapons visible. For some reason, they will not attack you.
Tech ex machina
No need to collect any weapons - it will not affect further missions.
You were blessed by this premonition from Geneva episkopy, please do not reply.
⨁ Start point
⨁ Eurocorp Agents
⨁ More Agents spawning after persuasion
⨁ Civilian requiring persuasion