IVCON is an executable C++ program that can read and write a small variety of 3D graphics file formats, converting from one to the other.
This is extended version of John Burkardt's great, but buggy tool. It Supports many 3D formats, and a lot of 3D scene elements.
Thanks to Marco Castrucci and his reverse engineering of Syndicate Wars 3D formats, IVCon can now read map files (*.MAD) and vehicles (PRIMVEH.OBJ) from Syndicate Wars.
The project is hosted here:
IVCon TL project on SourceForge
Project site:
ivcon-tl.sourceforge.net
Original author's page about the program (some file formats information and examples):
John Burkardt's IVCON page