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> data:
> As the world's multinational corporations grew, their profits
began to rival those of small countries. Soon they owned small countries
and corporate influence was felt at the highest level of world
government. Then, a European corporation perfected the CHIP. Inserted in
the neck, the CHIP stimulated the brain stem to alter your every
perception of the outside world. Better than any drug, the CHIP gave
hope to millions by numbing their senses to the misery and squalor
around them. The CHIP was a technological revolution and sold countless
units with the slogan "Why change your world when you can change your
mind." It also left the user open to auto-suggestion, and gave the
corporations the perfect tool for manipulating the populace. Soon the
corporations were at war among themselves, desperate to monopolize CHIP
manufacture. It wasn't long before the Syndicates became the controlling
force all over the globe.
> As a young executive in a
small European Syndicate, you're looking to make your mark. You observe
from a control platform in an airship high above the teeming city
streets as your agents, controlled by CHIP technology, spread the shadow
of your terror. Each mission takes place among the canyons of concrete
and steel, the mazes of streets and sewers, that our cities have become.
The population goes about its business, moving among the traffic,
commuting on trains, rushing to and from work, unaware of the violence
about to explode around them.
> There are over 50 named
missions for you to choose between, but before you choose one, you need
to develop an overall strategy for world domination. Tactical
considerations vital to the ascendancy of your Syndicate include the of
an adequate mission Budget, the skills and experience built up in the
Cryo Chamber of potential agents, and developing your own maneuvering
skills. A Syndicate executive must be a master of strategy, assessing a
mission environment and planning agent moves. An executive must also
have the reflexes of a steroid-addicted sprinter and a remorseless lust
for power to commit acts of gross violence -- but sleep soundly at
night.
> info:
[Various versions of Syndicate]
PC
Publisher: Electronic Arts
Released: August 1993
Comments: The original product which had gamers
enthralled for many months as they snuffed out democracy all over the
world. Lauded by every computer game magazine around, is title utilized
Bullfrog's unique engine which powered Populous and Powermonger. Also
hailed as one of the best games of 1993 by many.
PC CD-Rom
Publisher: Electronic Arts
Released: March 1994
Comments: Entitled "Syndicate Plus," this product
featured Syndicate and American Revolt on one CD. Rereleased in
late-1995 under EA's new "Classic Series."
[GamesDomain's Review]
Apple Macintosh
Publisher: Electronic Arts
Released: Late 1994
Comments: The same thing as the PC version, only on the
Apple Macintosh. A complete conversion which wasn't even hindered by a
single button mouse.
Next Generations's review
Atari Jaguar
Publisher: Ocean
Released: March 1995
Comments: The first home conversion for the doomed
64-bit system. A straight port of the PC game, which some gamers found
hard to control with the Jag's clunky controller.
Redsun.net's review
Game Zero's review
Super Nintendo
Publisher: Ocean
Released: January 1995
Comments: For this version, Ocean decided to recreate a
majority of the graphics - including making the characters and sprites
larger and more colorful. For example, all the agents are kinda
"punkish" looking with multi-collored hair. Besides this, the games
overall look seems to have lighter shade of green to it, while the
original was more of a dark olive. I fear all of these changes was to
give more "friendly" feel to the game, thus widening the user base.
Sega Genesis
Publisher: Electronic Arts
Released: December 1994
Comments: The conversion for the Sega 16-bit. A
carbon-copy development by Bullfrog/EA, unlike Ocean's graphics redux
for the SNES. A relatively poor title, fairly slow in gameplay and
control.
3DO
Publisher: Bullfrog/Electronic Arts
Released: January 1995
Comments: Still fairly clunky due to the nature of the
3D0 controller, but Bullfrog rescored the background music. By far the
best translation as far as graphics go.
Game Zero's review