93 SOUTH AFRICA
Platform type and map index: PC 93
Location region: South Africa
Citydrop code name: Every Formation a Parade
Mission type: assassination
Agents needed: two
Suggested weapons: two mini guns each

(map93 South Africa)


(93 South Africa on world map)

Briefing:

A severe information leak from a mole in our intelligence department has found its way to a local official in charge of the military activities in the area. Since then the mole has been dealt with, but that still leaves the problem of this information floating around.

We have learned, that the same official is to attend an inspection at the local barracks. Security around the barracks is too high for us to drop you into the complex itself, so your squad will be deployed somewhere around the perimeter and you will have to find your own way inside.

Once inside, the official must be assassinated.

Target update:

The target is being greeted by the base commander at the north side transport deck. As he has just arrived by car, he may attempt to leave if he sees you.

Defence update:

Being a military installation, you can expect heavy defences. Most of the footsoldiers are equipped with light automatics, but there are also some heavy weapons specialists. It is not known exactly how many men are present at this time, but the figure is definately in the thirties.

Tactics:

The first task will be getting into the complex itself. Some form of transport is definately required. Once there, keep your team tight, and keep your eyes open for ambushes. Concentrate fire on the heavy weapons specialists, as they will provide the most danger to the squad. Once the target is eliminated, an armoured transport will arrive to take you to the pickup point. It will not hang around, so you have to be on your toes.


Walkthrough by Acorn Arcade:

There are essentially four parts to this mission - getting into the camp, making sure you're not disturbed, carrying out the assassination, and finally escaping.

Go due east, passing through a built-up area, through an open space with a road, and to some more buildings; you will find one agent at the north end of bottom building, and two at the south end.

(Surveillance Shot, enemy setting bomb on APC)

Then head to the extreme south-eastern corner of the mission zone, and follow the road up to where you'll find an APC. As you approach you'll see an enemy agent on the APC planting a bomb. Don't worry about this; if you stay clear and don't try to shoot at the agent until he clears the vehicle then the APC can handle the explosion. If you try and shoot the agent before he gets clear, then you might damage the APC and it won't take the explosion.

Once the bomb has exploded and the agent is dead, take the APC and follow the road until you get to the base to the north.

Once in the enemy compound, get out of the vehicle and start to take out the soldiers in the buildings around the central area; a systematic sweep is best to take out all possible targets so that they can't come in as reinforcements after you've achieved your primary goal. Most soldiers are armed with Uzis, there are a few flamethrowers, and thankfully few mini guns; using two agents means that while one is opening the door and getting shot at, the other is taking out the shooter.

(Surveillance Shot, tartet)

The final objective is up the central ramp, which is guarded by two police. Once you have taken these out move onwards very quickly to where you will see a parade taking place; your objective is the civilian in black. You must take him out before doing anything else; destroy the car waiting there if you have to. My usual preference for a messy hit takes second place as you will have to be quick to get this guy. Then take care of the soldiers on parade, they aren't very pleased at you killing their boss. If you didn't take out the garrison before, they will now reinforce the parade ground.

Finally, you must take a vehicle and escape through the gates just north of the parade ground; if you have destroyed the target's vehicle then you may be able to capture another car driven by a blonde who just happens to be passing. Failing this an APC full of soldiers will appear after a short while, and you may be able to capture this; it's best if you can just blow it up along with all of its occupants however.

NOTES

The fact that the APC doesn't blow up along with the bomb, and the blonde who just happens to come along in a second car at the end, must surely make this an obvious candidate for a mission that was made easier after playtesters complained the game as it was originally devised was too hard.