07 INDIA
Platform type and map index: PC 07
Location region: India
Citydrop code name: Ransom
Mission type: assault
Agents needed: two
Suggested weapons: mini-guns and something long range (laser?)

(map07 India)


(07 India on world map)

Briefing:

A team of bandits has taken over a small research complex in the area and they are holding the city to ransom and terrifying the people. Their leader is an ex army corporal who has trained his own men and uses them to guard the area. He must be taken out.

Defence update:

As far as we know their weapons consist mainly of light machine guns with an occasional mini gun. It is believed that there are a lot of guards and reports indicate that they are quite well trained as a group.

Tactics:

As there is only one entrance to the actual complex caution must be used in the assault. Long range weapons should be deployed to take out any perimeter guards whilst heavy weapons are used to take out concentrated guard formations. With any luck he may have underestimated our weapons technology and you may be able to pick him off without entering the camp. If you are forced to enter the camp try to take the guards on one at a time and not let them rush you as a group.


Walkthrough by Acorn Arcade:

This is a real quick mission; you can be in and out before your R&D boys have had time to put the kettle on. You could even do this with one well equipped agent, although I always take at least two just in case.

First of all you'll be met by a small force of enemy agents converging from all sides. You can just site back and wait for them to come to you, although I suggest moving south-west so that your force has a better line of sight down the street running north-south just slightly to the left of your starting position. The enemy are carrying time bombs, so make sure you're not up against the fence at the back - one of the agents will come from round there, and you don't want to be too close to him when he explodes. As usual take the opportunity to detonate enemy bombs with gunfire when another enemy comes in range.

(Surveillance Shot, positioning at start)


(Surveillance Shot, target)

You can now go after your target, who is in a complex on the north-eastern edge of the city. This also should be a quick kill as he's chosen the unique defensive position of standing in the open on a walkway. You can send in one agent with a long range weapon (laser or gauss gun for speed, or if you're really desperate plug away with a long range rifle) and return without stepping foot in the enemy stronghold.



(Surveillance Shot, a car)

You now need to evac back out of the gates to the north; you'll need a vehicle to do this. There's a standard black car sitting between two buildings to the south west, but for a real quick mission steal the police car that's buzzing around town and get out without ever having moved more than a few steps south of your starting position.