EuroCorp Mission 1
London: Eliminate Unguided citizens
Recommended Equipment: Miniguns
Guide: Before starting the mission, sell your Uzis and equip all your agents with Miniguns. Stroll west, killing the Unguided indicated on your radar, then northwest. Return to HQ when all targets are killed. You can pick up Uzis from dead enemies to sell later.
EuroCorp Mission 2
Detroit: Eliminate Zealots
Recommended Equipment: Miniguns
Guide: Kill the attackers at the start, then head west so you can turn the corner and go north. Keep a lookout for cop cars. Steal a car so you can get around faster - you can even run over targets, though you're vulnerable to attack if the car's badly damaged. Watch out for cops near your base when evacuating.
EuroCorp Mission 3
Hong Kong: Persuade Yamaguchi technicians
Recommended Equipment: Miniguns, Persuadertron
Guide: Kill the agents which attack in the car park near the start. Then steal a vehicle and drive into the fusion plant. Get out of the vehicle quickly to kill the attacking guards. Then equip the Persuadertron and chase the target technicians in the plant. Get back in the car (and wait for the technicians to get in) and head to the Evac point.
EuroCorp Mission 4
Matochkin Shar: Persuade Bluesky Tendencies scientists
Recommended Equipment: Miniguns, Persuadertron, Explosives
Guide: Go up the road in the southeast corner to reach the south car park - run past the armoured car. Eliminate any Unguided in the area, then steal a vehicle. Drive into the target compound. Get out and kill the guards (if your car is destroyed in the melee, you'll have to blow up the gate to exit). Then enter the building and persuade the scientists. Drive to next target: a complex in the NW corner. Get out and kill any guards, then enter and persuade the remaining scientists. Get back in the car and drive south through the barrier a little way. Get out and walk to the Evac point.
EuroCorp Mission 5
Singapore: Deliver bullion to Evac zone
Recommended Equipment: Miniguns, LR Rifles, Knockout Gas, Explosives
Guide: You have to hijack a bullion car from outside the bank and drive away with the loot. Note that if the target vehicle is destroyed, the mission will fail, so be careful not to damage it. From the start, kill the rifle sniper who attacks you. Then grab the car from the nearby parking bay (wait for the guy to park it there). Drive outside the bank - where the white radar signal is emitted from. Get out of the car and ambush the guards which rush out of the compound - use Knockout Gas, if you want. Then blow up the armoured car blocking the entrance. If the coast is clear, just run in and get into the bullion car (Bullfrog truck) and simply drive it away to the Evac point. Hurrah, you now have a million extra credits to play with.
EuroCorp Mission 6
Phoenix: Penetrate defences of cult's temple and steal technology
Recommended Equipment: Miniguns, LR Rifles, Knockout Gas
Guide: On the way to the temple, you may want to rob the bank first. Use Knockout Gas on the guards and punks, then Minigun them down and grab the loot. Approach temple and kill the angry mob of Zealots, keeping out of range of their Electron Maces (pick one up to take back, and a Disrupter). Again, Knockout Gas is recommended. If a flying APC attacks, run for it, then use LR Rifles and Miniguns to shoot it down. Shoot all the Zealots which pour out of temple and search their bodies for the secret technology. Once found, take it back to the Evac point.
EuroCorp Mission 7
Rome: Eliminate all Unguided citizens
Recommended Equipment: Miniguns, LR Rifles, Knockout Gas, Explosives
Guide: This one's a real riot! Head towards target building and use LR Rifles on approach to knock out a couple of punks. They'll soon retaliate with Satellite Rain, so leg it across the street to avoid the explosions. Shoot any surviving targets, then head over the street to the nearby rebel building. Watch out for spider droids - run away from their lasers and use LR Rifles to pick them off. Once you've eliminated the targets, you need to quell a riot in another building on the other side of the city. Watch out for more explosions on approach, and Knockout Gas: it's best to send one man in and drop your own Knockout Gas to lure the targets out. Steal a car to get into the base and use LR Rifles to pick off laser-wielding guards. To make it easier to reach the agent in the corner, blow up the bank. Watch out for more laser-wielding guards as you enter the compound to kill the agent. Once he's dead, drive to the Evac point.
EuroCorp Mission 8
Phoenix: Neutralise rogue agent
Recommended Equipment: Miniguns, LR Rifles, Persuadertron, Knockout Gas, Explosives
Guide: A group of zealots attacks immediately, so be ready with Miniguns. Use LR Rifles to wipe out all the zealots in the city first, then go and take on the Unguided in the corner - lure them out, then run away to recharge your rifles. You can now steal a vehicle where the Unguided were. But first, go and persuade a small army and get them all into your car! (Alternatively, you can do this beforehand to try and persuade all the Unguided instead of killing them, but it's trickier.) Now it's time to go after the rogue agent. Drive into the base and run after the guards to persuade them. Run round to the target agent and persuade him before he can get into his car. Then go back to the car park and drive/fly out of there to evacuate.
EuroCorp Mission 9
New York: Persuade Jennifer Taks
Recommended Equipment: Miniguns, LR Rifles, Persuadertron, Launchers, Explosives
Guide: Pump up your red mist and kill laser guards just to the south of the start point with LR Rifles. Pick up their Pulse Lasers to sell later. Use Launchers to blow up the two flying vehicles which attack. If the taxi lands, more guards will get out - note that is also packed with explosives, so keep clear once you destroy it. Head towards the target until you see a large number of enemies appear on the scanner. Back off and take out as many as you can with LR Rifles or Launchers. Some are carrying explosives, so don't get too close! Watch out for the 'civilian approaching the car: this disguised enemy will lay some explosives and run towards you unless you shoot him first. You can then steal his Clone Shield.
Now go inside and persuade the target: the executive who'll help you infiltrate the NAR building. Get in the car, equip your men with LR Rifles, and drive just inside the target compound. The place is crawling with police so get out ASAP and chuck a can of Knockout Gas, then shoot them with LR Rifles. Make sure the executive is safely behind your men (it helps if you have a crowd of persuaded people).
Once the police are all dead, switch to Launchers to destroy the flying vehicle which attacks. Now go and persuade Jennifer. Get in the police car and fly to the Evac point - you'll easily survive the fire of chasing vehicles.
Note: You can also rob the bank on this level, but it's risky doing
this when Jennifer is with you, as four flying police cars will
EuroCorp Mission 10
Cape Town: Persuade scientist
Recommended Equipment: Miniguns, LR Rifles, Persuadertron, Launchers, Explosives
Guide: At the start, the area is swarming with punks and police, so be ready with LR Rifles, then Miniguns. Many punks are carrying explosives, so watch out for explosions after you kill them. Destroy the two police cars with launchers.
Once you've massacred the enemies in the vicinity, head north
through the gap up the side of the Church base. Plant explosives
to blow a hole in the middle of the east wall. Get launchers ready
for a flying vehicle attack Enter the compound through the hole,
then use LR Rifles to pick off all the Zealots, retreating through
the hole if necessary. Only once they're all killed (including
the ones by the gate), should you go and persuade the scientist.
You'll then be able to escort him through the hole to the nearby
IML Link without any further attacks.
EuroCorp Mission 11
Adelaide: Persuade scientist
Recommended Equipment: Miniguns, LR Rifles, Persuadertron, Launchers
Guide: This one starts with a fierce shootout. Get your Miniguns equipped to deal with the rifle-wielding punks and laser-firing police which attack in large numbers at the start. Activate supershields and blast away till the coast is clear. You can then steal one of the police vehicles, if you want.
Head towards the Zealot temple in the east part of the city. Use
LR Rifles to snipe at the Zealots from the road (do drive-by shootings,
if you prefer). If a Zealot flying car attacks, switch to Launchers
and run for it. Once all the Zealots are eliminated, go in and
persuade the scientist (inside the pyramid). Take a car from the
nearby parking bay and head for the IML Link.
EuroCorp Mission 12
Nuuk: Conduct full sweep of city, eliminate Zealots
Recommended Equipment: Miniguns, LR Rifles, Launchers, Knockout Gas
Guide: There are an awful lot of Zealots on this level. The best thing to do is equip with LR Rifles and pick them off as they approach, running away to recharge. Knockout Gas may come in handy if attacked by a large group. Switch to Launchers if a flying vehicle attacks. Watch out for ambushes as you walk around the city. Particularly try to avoid getting enemies on either side of you. Frisk dead bodies for weapons which you can sell later. Gradually make your way over to the east part of the city, luring out enemies from the buildings. Watch out for the pair of flying cars which attack - leg it and use Launchers. Finally, you need to kill off a spider droid - use LR Rifles with hit-and run- tactics.
EuroCorp Mission 13
Tokyo: Rescue Professor Drennan from cultists
Recommended Equipment: Miniguns, LR Rifles, Launchers, Explosives, Knockout Gas
Guide: You're attacked by a flying car at the start, so use Launchers to destroy it (if you're getting hammered, hide under a building till recovered). If you want some more cash, head towards the city bank and plant some explosives beneath it. Then leg it because the cops will arrive in force, including two flying cars. Use hit-and-run tactics, then return to the bank to pick up the loot.
Avoid the Unguided marching from north to south and stay away
from the southeast corner of the city as it's crawling with Unguided,
some armed with Launchers. Move your men to the west of the cult
stronghold and shoot down the two flying vehicles. The Zealots
will then pour out of the temple, so run for it (chuck a can of
Knockout Gas if you like) and use Launchers and LR Rifles to snipe
at them (activate supershields if they get too close, then leg
it). When they're all dead, enter the temple (stay on the east
side of the road to avoid the twin police laser turrets. Use LR
Rifles to shoot any Zealots still inside, then rescue Drennan
and head for the target IML Link.
EuroCorp Mission 14
Bangkok: Escort Professor Drennan to EuroCorp campus
Recommended Equipment: Miniguns, Launchers
Guide: Immediately arm with Miniguns and kill the first Zealot which attacks, then use Launchers to eliminate the ones inside the IML Link. Once you've killed the first group of Zealots, Drennan will begin walking north to the campus. If he gets hit to many times, he'll die and the mission will fail. So if Drennan comes under attack, get between him and the Zealots, activate supershields, and gun them down.
Walk slightly ahead and eliminate the Zealots who try to ambush you. Kill the ones in the first alley, then the ones ahead. Watch out for a couple of Zealots sneaking round the back - locate them on the radar and take action. Make sure the coast is clear, then run northeast to kill the four Zealots who are hiding in the cluster of buildings. In the buildings to the north (by the hotel) is another group of Zealots, so go and gun them down when you're energy has recharged. The rest of the journey should be safe.
EuroCorp Mission 15
Hawaii: Protect EuroCorp personnel
Recommended Equipment: Launchers, LR Rifles
Guide: The key to this mission is keeping one Agent back with the executives which you're protecting, using the other three for mopping up the enemies around the level. At the start select only the first three Agents and place them at the reservoir entrance, armed with Launchers and pumped up on Red Mist. They should easily see off the first wave of Zealots.
Now head south down the road and wait just before the crossroads and wait until a patrolling tank comes your way (also watch out for the punks which may attack). Use Launchers and hit-and-run tactics on it. Chase the tank south once it turns round, using Launchers to destroy it - it's far easier to hit when moving away from you. Retreat to the reservoir to avoid its rockets. Once it returns to its normal patrol, go and attack again. Once the tank's destroyed, advance to the crossroads. A group of laser-wielding punks will attack (if they haven't already). Retreat to the reservoir and use Launchers to annihilate them.
Now head south past the crossroads, armed with LR Rifles. Once you pick off a Zealot, a flying car will attack, so switch to Launchers and retreat north until it's shot down in flames. Zealots may also attack, so dispose of them with Launchers too. Now proceed along the route to the IML Link, picking off all the Zealots and punks with LR Rifles. If groups chase after you, retreat to the reservoir and switch to Launchers. It's best to steer clear of the base in the northwest corner, as it's crawling with Zealots, but you can pick up Stealth Skin from one of them.
Make sure the route is completely clear before escorting the executives
to the IML Link.
Additional Tips: Put the executives in the far corner, well away from the conflict.
Lay down tons of Trigger Wire in the reservoir entrance and up
the road, then lure in the Zealots. Make sure you shoot down the
flying APC with Launchers. Use the same Trigger Wire technique
for the Zealots in SW of the crossroads and the punks near the
IML Link (although you could try legging it past the latter).
If any enemies get through the wire, finish them off with Launchers.
Once the route is clear, take the executives to the IML Link.
EuroCorp Mission 16
Johannesburg: Persuade Mirabelle Lucy DeSaxo
Recommended Equipment: Whatever you can steal!
Guide: You start this mission with just one agent, armed with a Persuadertron and LR Rifle. De Saxo is impossible to catch, so you just have to keep scaring her into moving on. A Zealot immediately attacks you, so shoot him and nick his Minigun. If you want, you can steal an Electron Mace by killing another of the Zealots in the area (walk a little to the north and one will attack you).
Now go up the transporter tube just to the east of the start point. Once you arrive at the top you'll be attacked by lots of Zealots. You've no chance of defeating them all, so just use your supershield and leg it for the exit tube. The point of going up there was to spook De Saxo into moving. Run for it and pick off the Zealots which chase you.
When the coast is clear, grab the nearby bike (on the corner just to the northeast) and head to the car park next to the roundabout in the northeast corner. Get out and walk south across the road and pick off one of the Zealots using the LR Rifle. More Zealots will come out and chase you. Run away and pick them off, then go and grab a Launcher off one of the dead bodies. Go back into the compound where the Launcher Zealot was and pick off any more Zealots (one of whom has a Flamer).
Head up the ramp at the east end of the car park. Proceed through the buildings to the south until you reach a garden. Lure out the Zealots (one of whom has a Launcher), then run away, picking them off one by one. Now head through the shuttle tube and either use the Flamer on the three Zealots, or activate the supershield and run for the exit tube. The lower compound should be clear, as you shot all the Zealots earlier.
De Saxo will now have moved to the temple in the northwest corner.
As soon as you approach it, she'll get spooked again and run for
the IML Link. Now go there yourself to complete the mission.
EuroCorp Mission 17
Cairo: Eliminate Mirabelle Lucy DeSaxo
Recommended Equipment: Pulse Lasers or Miniguns, LR Rifles, Automedikits, Launchers
Guide: As you weren't able to persuade DeSaxo, you'll just have to eliminate her. Stand firm and use Launchers or Pulse Lasers to eliminate the first group of attackers. Now head north along the road and use Launchers to shoot down the flying vehicle which attacks you on the downward slope (try to shoot it down so it destroys the road).
Carry on towards the Zealot building and use LR Rifles to pick off the Zealots which rush out as you run away. When they get close, switch to Miniguns, Pulse Lasers, or Launchers. Return to the building to lure out a second group of Zealots and repeat the same method. If you want some money and a Plasma Lance, attack the building in the northwest corner. As you shoot at the bodyguards, the VIPs will run for their cars, unaware that the road is destroyed up ahead (where you shot down the flying car earlier), so go and kill them.
Now enter the building which you previously cleared of Zealots
and steal the flying vehicle (run past the laser turrets). Head
straight towards DeSaxo's car, to make her fly off around the
city. She'll eventually land in the northeast car park - so try
to head her off there. You'll come under heavy attack from Zealots
and spider droids when you land: just activate supershields, chase
after DeSaxo, and assassinate her with Launchers. Then quickly
jump in a flying car and head straight for the Evac point.
EuroCorp Mission 18
Bahrain: Neutralise rogue Agents and destroy Unguided assaults before they reach the AI building.
Recommended Equipment: Plasma Lances, LR Rifles, Launchers, Cerberus IFFs, Grenades, Automedikits
Guide: Use LR Rifles to wipe out any enemies in the vicinity, then send one Agent round to throw a Grenade into the middle of the large group of enemies behind the semicircular building to the south. Many of them are carrying explosives, so be ready for more explosions. Pick off survivors with LR Rifles, along with the tank and lorry.
Now head west for the path across the river (not the road). Shoot the punks the other side, then run across before their explosives detonate. You'll now be attacked by a couple of flying vehicles: use Plasma Lances to see them off (hide inside a building if you're low on energy). Next head south down the road to the stone pyramid. Run into the corner and steal the tank. Drive it out and shoot at the pursuing enemy Agents. When it's low on energy, get out.
When all the enemy Agents are dead, you'll be attacked from the north by a couple of tanks and lots of troops. Place your Cerberus IFFs on the road between the AI building and the harbour. Pick off any survivors that get through, then destroy the two tanks. The safest way to do this is hide behind the stone pyramid, firing Launchers across at the tanks from the opposite bottom corner (if a flying car attacks during this laborious process, switch to Plasma Lances to shoot it down).
You'll then be attacked by up to four flying cars! Deal with them
using the Plasma Lances, hiding in buildings if you're getting
hammered. Once you've destroyed them, you can evacuate. But before
doing so, you may as well pick up the money from the Zealot temple
in the northwest corner. Just blow the place up with a Grenade,
then take one Agent in to get the four cases of money - watch
out for Satellite Rain if you hang about, though.
EuroCorp Mission 19
Colombo: Retake control of the orbital elevator facility.
Recommended Equipment: Plasma Lances, LR Rifles, Trigger Wires, Grenades, Stasis Fields, Automedikits
Guide: Before starting, you may as well blow all your cash on mods and equipment, as you won't get a chance to re-equip for the subsequent mission. You'll need to save the Grenades for that. This time your Agents each have four guards to protect them - and they need all the help they can get on this tricky mission.
Lay Trigger Wires on the path to the northeast corner. A couple of flying cars will attack, so stand firm with Plasma Lances to shoot them down - but make sure you get out of the way! More flying cars will attack, then some Zealots from the south (though you may have to lure them). Finish off any survivors with Plasma Lances, but watch out for explosions. Once they're all dead, lay more Trigger Wires, then lure the rest of the Zealots from the south.
Now head down the northern edge. Lay Trigger Wires up to the northeast corner, then lure out the Zealots from the U-shaped building. Use a Stasis Field and Plasma Lances to eliminate any survivors. Watch out for explosions.
Carry on westwards along the northern edge until you encounter another Zealot attack. Deal with this using a Stasis Field and Plasma Lances (or lure it back into Trigger Wires if you prefer). Then head further west and eliminate the Zealots around the police station. Carry on round the western and southern edges of the level, picking off groups of Zealots.
Now start luring out the Zealots from the centre, using LR Rifles to pick off the ones around the edge. If flying cars give chase, use Plasma Lances to down them.
You'll need to send an Agent up the ramps to lure out the central
Zealots. Watch out for them lobbing Grenades which detonate at
the bottom of the ramps - activate the supershield as you run
back down to your comrades, then use a Stasis Field and Plasma
Lances to eliminate your pursuers. Once all the Zealots and flying
cars are eliminated (don't bother with the two large vehicles
on the east side), go up a ramp and into the elevator - ideally
you want all four Agents intact.
Short Method: There's an alternative to shooting all the Zealots, but it's
riskier. Once you've killed the Zealots around the police station,
you can steal the unoccupied tank. Before doing so, take your
men on foot towards the bottom of the northern ramp and kill the
three Zealots guarding it (if you haven't already). Get in the
tank and drive it to the top of the ramp. It'll come under heavy
bombardment, so get out as soon as you reach the top, activate
supershields, and run for the elevator. It's easy to lose an Agent
or two in the confusion, so you may be better off using the standard
EuroCorp Mission 20
The Moon: Stop the Nine before they use the Ion Gun to destroy Earth.
Recommended Equipment: Whatever you have left from the previous mission - Grenades a must.
Guide: Arm your Agents with Plasma Lances and one with a Stasis Field, to take on the Zealots and spider droids which attack. Once they're dead, go towards the northern target and blow a hole in the west wall of the compound. Again, use a Stasis Field and Plasma Lances to eliminate the Zealots inside, and two of the Nine. Search around for the Graviton Gun, then head towards the main complex in the east. Get ready for the fight of your life as loads of spider droids attack - retreat into the west passage and use the Stasis Field and keep firing that Graviton Gun, as its shots home in on enemies.
Next head straight into the fortress: you need to assassinate
the remainder of the Nine before they get to the Ion Gun, so there's
a time limit for your success. The best method is to chuck in
a couple of Grenades, activate supershields, and go all out to
eliminate each target. Then simply run for the exit.