Syndicate

Syndicate

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Vehicles

Civilian vehicles

Car

Car

Standard mode of transport through the Syndicate globe. Medium armour, reasonably quick.

 

Emergency vehicles

Police car

Police Car

Medium armoured, quick police car. On shooting, policeman exits with gun drawn, usually shotgun, uzi or mini gun.

 

Ambulance

Ambulance

Lightly armoured fast ambulance. Used for conveying a doctor to his destination in one mission, due to its light armour it requires a well-organised escort, unless all threats have been eliminated.

 

Firetruck

Firetruck

Medium armoured, fairly slow firetruck. No real use (it won't actually put out fires) other than a mode of transportation. Susceptible to time bombs (play the Columbia mission to see).

 

Armoured Personnel Carriers

APC

APC

Heavily armoured and very slow. Useful if there is an abundant threat and you need adequate protection. On certain missions contains certain equipment which must be destroyed, on others contains several guards with uzis and mini guns. Rather suspiciously resembles the APC from 'Aliens'.

 

Tank

Tank

Basically a variation on the APC. Has no armament. Exceptionally slow and cumbersome. And ugly.

 

Public transport

Monorail

Monorail

Public transportation system of the future, in Siberia serves as the principle mode of transport to connect two parts of the city that would otherwise be cut off. Has a habit of blindly running over anyone stupid enough to wander in its path. Heavily armoured but not impossible to destroy.